Player Guide

Horses: Horses can be purchased from the salesring, claimers, auction or breeding. All horses are born with a set of specific traits and can be either a racer, breeder, both or neither. They may have a preference for hurdles, fences or the flat.

Equipment: Once fitted these expire after 60 days. Vitamins can only be used once every 7 days. Shoes are always positive. Everything else can be positive, negative or neutral. Vitamins will restore up to 50% of a horse's fitness but will not exceed 100%. Gelding can be positive or neutral but never negative.

Training: Use to find going and distance preferences as well as preferred equipment. Horses will only improve on a going that they are regularly trained on.

Maturity: Horses will mature randomly in chunks of 5–10% growth. There is no automatic growth at age change.

XP: Stands for experience. This will grow after a set number of races in hand with grade of races entered.

Heart: This is a measure of how hard a horse will try in a race and has no impact on breeding potential.

Races: There will be a wide range of races available: Maiden, novice (0–3 wins), graduation (2–5 wins), A div (4–7 wins), B div (6–9 wins), C div (8–12 wins). +2lb penalty for each win above the minimum. Allowance (-2lbs for each non-winning run since last win).
Finals take place 1 week before the season ends. World challenge day races (WFA) take place on the last day of the season.
There are no penalties for open races including qualifiers and finals. Handicap races run alongside open races and weights are not affected by runs in non-handicap races except for grade1 races in which each win incurrs a 4lb penalty for handicaps

If a horse is claimed, any future race entries (regardless of payment method) will be removed and refunded in cash.

Handicap penalties: +3lb for a win, +1lb for a place, -2lb for an unplaced run.

WFA weights: 4+ = 11st 11lb, 3yo = 11st 5lb, 2yo = 10st 7lb.

Tokens:Can be used to enter selected races. 100 runs=1 Gold Token 50 runs=1 Silver Token 25 runs = 1 Bronze Token. Only 1 token(highest value) can be applied at each milestone.

Race entry limits: Minimum 6 entrants from 3 different stables. Max 16 entrants. Max 3 per stable (except finals: 4).

Breeding: Horses can breed from age 4 and must be retired. Evaluations (£2) can be bought with credits and predict the likely outcome based on genetics and stats. These are estimates and not guaranteed.

Autotrain: Trains your horses nightly as long as they are active, have preferences set, and Premium is active.

Payouts:

  • 6–8 runners: win 60%, 2nd 25%, 3rd 15%
  • 9+ runners: win 50%, 2nd 25%, 3rd 15%, 4th 10%
  • Qualifiers/finals pay 4 places

Fees:
• Race payouts: 10% jockey fee
• Auctions: 10% handling fee + £1 listing fee (non-refundable)
• No stabling fees

Costs: Races are cash only. Horses can be bought with cash or 50/50 credits. Equipment can be purchased wholly with credits. Premium needed for evaluations and auto-train.

Premium Features: Bonus info on your horse traits, race times, top training records etc.

Time Zone: Races run on UTC (1 hour behind BST).

Gameplay Hints: Salesring and Breeding will generally produce horses of a similar calibre, however grade S can only come from the salesring. The advantage of breeding is you have more control of a horse's traits i.e going / distance preferences. All horses have ways of enhancing performance which can be deduced from the information given and analysis of race results.

Register now: Get 3 free horses generated at random from the salesring, £25 in game credits and a selection of race entry tokens to kick-start your stable!